Hail Caesar Battle Review

At the local club, we are big fans of Hail Caesar but not necessarily big fans of getting fully painted armies on the gaming table.  This makes for an exciting night when our two best, biggest and completely painted armies can match up for a game.  Chris brings his Successors army to the table in four divisions:  2 heavy pike units holding the center with cavalry on one flank and light infantry securing the other end of the line.  My Saladin era Arabs matched Chris with a rather similar layout:  2 heavy infantry divisions in the center with heavy cavalry on one flank and a mixed cavalry/infantry division on the other.  Gaming table is provided by John from Plastic Legions.

Hail Caesar Battle 1

420 points of troops deployed to the table.

Hail Caesar Battle 4 Hail Caesar Battle 3

Massed ranks of pike and cavalry.

Hail Caesar Battle 36

Light troops clash on the flank.

Hail Caesar Battle 5 Hail Caesar Battle 39 Hail Caesar Battle 6

Final clash in the center.

The game was oddly symmetrical with the flank divisions clashing, one division in the center refusing to engage and a final show down of heavies to decide the contest.

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  1. #1 by redcaer1690 on February 14, 2015 - 10:32 am

    What a superb looking game, my bank manager has banned me from contacting figure suppliers but so tempted by Macedonians!
    Great report!

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